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    Senior Technical Artist - Warsaw, Polska - People Can Fly

    People Can Fly
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    W pełnym wymiarze godzin
    Opis
    Job Description
    • Develop powerful and efficient workflows for the Art team
    • Research and implement new techniques and procedures to improve game asset quality
    • Help improve and refine shader, texture, lighting quality
    • Explore and help develop new technologies for integration into the asset pipeline
    • Identify and resolve pipeline issues without supervision
    • Analyze and improve art asset inefficiencies to optimize console and PC performance
    • Work with programmers on developing new features and workflows
    • Providing R&D projects and pipeline and workflows improvements
    • Bugfixing and describing R&D case studies in knowledge base
    • To create materials and support and existing material systems.
    • Making final materials for characters, environment assets, effects etc, anything that is overly complex or technical Level Work.
    • Act as a liaison between the Engineering and Art departments
    • Maintain the production and software pipeline and meeting deadlines
    • Sharing knowledge with less experienced peers
    • Occasionally support Lead in recruitment projects with HR collaboration
    • Occasionally can onboard new hires
    Qualifications
    • Typically 5+ years of game development experience
    • Typically at least one AAA title developed and shipped from start to finish
    • Solid understanding of creative and game development processes
    • Experience in all aspects of creating game content
    • Advanced Maya knowledge
    • Advanced knowledge of Photoshop, Zbrush/Mudbox, Substance Designer
    • Strong knowledge of current 3D graphics techniques
    • Strong knowledge of particle systems, environmental effects, cloth simulations, lighting, and dynamics
    • High proficiency in technical problem solving
    • Visual scripting in Unreal Engine Editor
    • Strong verbal and written communication skills in English
    • Open-minded team player attitude
    • Strong work ethic and self-motivated
    • Passionate about playing and making video games

    Nice to have:

    • Scripting and plug-in writing skills with Maya plus Python or C++
    • Extensive experience working the Unreal Engine especially with Blueprints, Material Editor, and Matinee
    • Max Scripting and HLSL or shader programming experience
    • Houdini experience
    Additional Information

    What we offer:

    • Private medical healthcare including dental treatment for PCF members and their families (Signal Iduna).
    • MultiSport card for you and your family members or friends.
    • Free library with a wide range of games and books you have unlimited access to.
    • In-company Polish and English language classes.
    • Fresh fruit, snacks, and beverages for everyone in the office.
    • Flexible working hours.
    • Free virtual health and mental wellbeing sessions are included in the plan for members and their dependents.
    • Personal development opportunities and ability to work in a global environment.
    • Work in a creative team with people full of passion for what they do.

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